# Mouse Sensitivity Converter

> Free mouse sensitivity converter. Calculate cm per 360° and convert between CS2, Valorant, Apex Legends, Overwatch 2, Fortnite, and 50+ games instantly.

- **Category:** Gaming
- **URL:** https://www.teafun.cyou/tools/sensitivity/
- **Privacy:** Runs entirely in your browser — no uploads, no account, no tracking.
- **Also known as:** cm 360, edpi, sensitivity converter, fps sensitivity, cursor sensitivity, mouse sensitivity, dpi converter
- **Related tools:** [Mouse Acceleration Detector](https://www.teafun.cyou/tools/mouseaccel/), [Monitor Refresh Rate](https://www.teafun.cyou/tools/monitor/), [Aim Trainer](https://www.teafun.cyou/tools/aim/)
- **Tags:** Gaming, Input, Mouse

## About

Convert your mouse sensitivity across 50+ games instantly. Enter your DPI and sensitivity to see your cm/360° and equivalent settings in every game.

## How to Use the Sensitivity Converter

Enter your mouse DPI (check your mouse software — Logitech G Hub, Razer Synapse, the Glorious Core, or your gaming-mouse OEM utility — the hardware DPI button setting overrides whatever the OS reports). Pick your source game and type your in-game sensitivity. The cm/360 shows immediately, along with equivalent values for every supported title. Use the search filter to jump to a specific game. The optional Live Verifier asks you to physically move the mouse a measured distance (typically 10 cm) and reports whether the actual rotation matches the calculated cm/360 — useful when the math says your in-game sensitivity should be 1.5 but the controller doesn't feel right. Common mismatches: a DPI button stuck on a different profile, Windows scaling >100% interfering with `pointermove` events in the verifier, or a game-specific FOV that changes the effective angular rate (Apex Legends scales sensitivity by the ratio of current FOV to 90°, so a 110° FOV makes the same sensitivity feel ~22% faster than at 90°).

## Why Consistent Sensitivity Across Games Matters

Aim is muscle memory and muscle memory is a learned distance-to-rotation mapping. Practicing 30 cm/360 in CS2 then jumping to Valorant at 20 cm/360 forces the cerebellum to remap; both games suffer for a week while the new mapping consolidates. Professional players keep one cm/360 across their entire library precisely to avoid this — Shroud famously plays at ~34 cm/360 in every game he streams. Beyond cross-game consistency, recalibration is needed after **monitor swaps** because FOV changes the angle per pixel: a 24-inch 1920x1080 at 60 cm distance subtends 47.5° visually; a 32-inch 2560x1440 at 70 cm subtends 55.5°. Same cm/360 yields different perceived flick distance on screen because the target's pixel size differs. Pros recompute after monitor changes, after switching from desktop to LAN setups, and after large DPI changes — the underlying instinct is keep cm/360 fixed but verify the visual feel matches what your brain learned at the original FOV.

_SEO title: Mouse Sensitivity Converter – cm/360 Calculator | TeaFun_

## FAQ

### What is cm/360°?

cm/360° measures how far you physically move your mouse to perform a full 360° rotation in-game. Higher values mean lower sensitivity (slower aiming). Professional FPS players typically use 30–50 cm/360°, while casual players often use 10–25 cm/360°.

### How do I convert sensitivity between games?

Each game uses a different yaw factor (degrees of rotation per sensitivity unit). This tool uses the formula: cm/360 = (360 ÷ (sens × yaw)) ÷ (DPI ÷ 2.54). Your cm/360 stays the same across games — only the sensitivity number changes.

### What is the Live Verifier?

The Live Verifier measures how far you actually move your mouse using your browser's pointer tracking. Move your mouse the displayed distance to confirm your real-world sensitivity matches the calculated value.
